Ludo Super - offline Privacy

Privacy Policy – Ludo Offline

Privacy Policy

App: Ludo Offline
Package: com.next.ludo_offline_board_game_dice
Effective date: September 19, 2026
Contact: support@ludosocial.site

This Privacy Policy describes how we (“we,” “us,” or “our”) collect, use, store, and share information when you use the mobile application Ludo Offline (the “App”). By downloading or using the App, you agree to this Privacy Policy. If you do not agree, please do not use the App.

1. Overview

Ludo Offline is primarily an offline board / dice game. You can play locally with friends on the same device or against AI opponents without creating an account.

We do not require you to register, sign in, or provide your name, email, or phone number to play the core game. The App may use the internet to collect anonymous usage analytics through Google Firebase Analytics, and—when advertising is enabled in a given App version—to show advertisements through the Pangle (Bytedance) advertising SDK.

2. Information We Collect

2.1 Information you do not need to provide

We do not require:

  • Name, email address, or phone number to play
  • Account registration or social login
  • Profile photos for core offline play
  • Payment or wallet information for core offline play

2.2 Information stored on your device (local only)

The App may store the following on your device (for example via SharedPreferences / local app storage):

DataPurpose
Sound / music on-off preferencesRemember your audio settings
Local game / session preferencesImprove offline gameplay continuity
Other non-personal app settingsApp configuration

This local data generally stays on your device and is not uploaded by us for account profiles, because the App does not run a user login system for offline play. Uninstalling the App usually deletes this local data.

2.3 Analytics (Google Firebase Analytics)

The App uses Firebase Analytics (provided by Google) to understand how the App is used and to improve stability and features. Analytics events may include, for example:

  • App open / session start
  • Screen views (e.g., splash, lobby)
  • Custom in-app events we define for product improvement
  • Device and App technical details such as App version, OS version, device model, language, and country/region
  • An app-instance identifier used by Firebase to aggregate usage (not your name or email)

Firebase Analytics is configured for this App under our Firebase project associated with the Android package com.next.ludo_offline_board_game_dice. We do not use Analytics to build a personal profile that identifies you by name.

Google’s processing of Analytics data is also governed by Google’s policies, including the Google Privacy Policy and Firebase-related terms. You can learn more about Firebase Analytics data practices in Google’s documentation for Firebase / Google Analytics for Firebase.

2.4 Information related to advertising (third-party: Pangle)

Some versions of the App may integrate Pangle Global SDK (Bytedance) to show ads such as App Open, Banner, Interstitial, Native, and/or Rewarded ads. Advertising may be turned off in a particular release and turned on again later. When ads are requested or shown, Pangle and its partners may automatically collect or process information such as:

  • Advertising ID / device identifiers (e.g., Google Advertising ID on Android)
  • IP address
  • Device model, OS version, language, time zone, screen size
  • Network type and carrier information
  • App package name, version, and ad interaction events (impressions, clicks, closes)
  • Approximate location derived from IP (and other location-related signals if permitted by the OS / SDK)
  • Diagnostic / crash / performance data related to ad delivery

When advertising is enabled, we use this to show relevant ads, measure ad performance, prevent fraud and abuse, and support free access to the App.

We do not sell your personal information. Advertising partners may use data under their own privacy policies for personalized or non-personalized ads, subject to your device ad settings and applicable law.

2.5 Network and technical data

To send analytics events (and to load ads when advertising is enabled), the App may use internet access and network connection state. Technical logs (for example analytics delivery or ad load success/failure) may be generated for debugging and reliability.

2.6 Permissions that may appear on Android

PermissionWhy it may appear
Internet / Network stateSend analytics events; load ads when advertising is enabled; check connectivity
NotificationsSystem / notification channels
Camera, Microphone, Bluetooth, LocationMay appear due to shared/legacy components; core offline Ludo gameplay does not require you to grant these
If a permission is not needed for a feature you use, you may deny it in system settings. We recommend reviewing app permissions on your device.

3. How We Use Information

We and/or our service providers use information to:

  1. Provide offline Ludo gameplay (local multiplayer and AI)
  2. Remember your in-app settings (e.g., sound)
  3. Measure App usage and improve features via Firebase Analytics
  4. Display, measure, and improve advertisements when advertising is enabled
  5. Maintain App stability, security, and performance
  6. Comply with legal obligations
  7. Respond to support requests sent to support@ludosocial.site

4. How We Share Information

4.1 Analytics providers

With Google / Firebase for Analytics collection, processing, and reporting. Aggregated or event-level usage data is processed according to Google’s and Firebase’s terms and privacy policies.

4.2 Advertising partners

When advertising is enabled, with Pangle / Bytedance and related ad partners for ad serving and measurement.

4.3 Service providers

With vendors who help us operate the App (for example hosting this privacy policy page), under appropriate confidentiality obligations.

4.4 Legal requirements

If required by law, court order, or to protect rights, safety, and security.

4.5 Business transfers

If we merge, sell, or reorganize our business, information related to the App may transfer as part of that transaction, subject to this Policy or a successor policy.

We do not sell personal information to data brokers.

5. Children’s Privacy

The App is a general-audience game and is not directed at children under 13 (or the minimum age required in your country). We do not knowingly collect personal information from children. If you believe a child has provided personal information through support channels, contact us and we will take appropriate steps to delete it.

6. Data Retention

  • Local preferences: retained on your device until you change them, clear app data, or uninstall.
  • Analytics data: retained by Google / Firebase according to the retention settings and policies of our Firebase / Google Analytics configuration.
  • Ad-related data: when ads are used, retained by advertising partners according to their own retention policies.
  • Support emails: retained as needed to respond to your request and for legitimate business records.

7. Security

We take reasonable technical and organizational measures to protect the App. No method of transmission or storage is 100% secure.

8. Your Choices and Rights

Depending on your region (for example GDPR, UK GDPR, CCPA/CPRA), you may have rights to access, correct, or delete personal data; object to or restrict certain processing; opt out of personalized advertising; or withdraw consent where processing is based on consent.

Device-level ad controls (Android): Settings → Google → Ads → Delete advertising ID / Opt out of Ads Personalization (wording varies by Android version).

Analytics: Uninstalling the App or clearing App data stops further analytics collection from that install. Google may also provide advertising / analytics-related controls through your device or Google account settings where available.

Support requests: email support@ludosocial.site. Because the App has no login, we may only be able to act on information you voluntarily provide by email.

9. International Transfers

Google / Firebase and (when used) advertising partners may process data on servers outside your country. Where required, appropriate safeguards are expected to be implemented by those partners under their policies.

10. Third-Party Links and SDKs

Ads or analytics-related surfaces may open or rely on third-party services. Their privacy practices are governed by their own policies. We are not responsible for third-party content or practices.

Current third-party services relevant to this Policy:

  • Google Firebase Analytics — usage analytics
  • Pangle Global (Bytedance) — advertising (when enabled in the App)

11. Changes to This Policy

We may update this Privacy Policy from time to time. The “Effective date” will change when we do. Continued use of the App after updates means you accept the revised Policy.

12. Contact Us

Email: support@ludosocial.site
App: Ludo Offline
Android package: com.next.ludo_offline_board_game_dice

© 2026 Ludo Offline. All rights reserved.

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